What is ground plane detection?
Ground plane and free space detection is a key component of intelligent vehicle applications and mobile robot system. The information of drivable space and understanding of the environment can improve traffic safety and efficiency.
What is ground plane in vuforia?
Vuforia Ground Plane enables digital content to be placed on horizontal surfaces in your environment, such as floors and tabletops. It supports the detection and tracking of horizontal surfaces, and also enables you to place content in mid-air using Anchor Points.
How do I use ground plane vuforia?
Ground Plane in Unity
- Create and open a new project in Unity.
- Navigate to the Unity Asset Store (in a web browser) and search for Vuforia.
- Select and add the Vuforia Core Samples to your assets.
- Return to the Unity Editor and open the Package Manager from the tab Window -> Package Manager.
How does Aircraft AR detection work?
When a plane is detected, the AR Plane Manager instantiates the Plane Prefab to represent the plane. The Plane Prefab can stay null , but the plane manager ensures the instantiated GameObject has an ARPlane component on it. The ARPlane component only contains data about the detected plane.
What is vuforia Fusion?
Vuforia Fusion brings advanced Vuforia Engine features to devices that support ARKit and ARCore, in addition to other Android and iOS device models.
What is plane unity?
A plane is an infinitely large, flat surface that exists in 3D space and divides the space into two halves known as half-spaces. It is easy to determine which of the two half-spaces a particular point is in and also how far the point is from the plane.
What are the features of vuforia?
Other Vuforia Engine Features
- Vuforia Fusion. Designed to provide the best possible AR experience on a wide range of devices.
- Device Tracking.
- Cloud Recognition Service.
- Driver Framework.
- External Camera.
What can you do with vuforia?
Vuforia Engine is a software development kit (SDK) for creating Augmented Reality apps. Developers can easily add advanced computer vision functionality to any application, allowing it to recognize images and objects, and interact with spaces in the real world.
What is a plane in AR?
A plane is a flat surface represented by a pose, dimensions, and boundary points. The boundary points are convex. Examples of features in the environment that can be detected as planes are horizontal tables, floors, countertops, and vertical walls.
Does vuforia use Slam?
Visual-Inertial Simultaneous Localization And Mapping (VISLAM) is an algorithm implemented by Vuforia combining the benefits of Visual-Inertial Odometry (VIO) and Simultaneous Localization And Mapping (SLAM).
What is the vuforia engine?
Vuforia Engine is the most widely used platform for AR development, with support for the majority of phones, tablets, and eyewear. Developers can easily add advanced computer vision functionality to Android, iOS, and UWP apps, to create AR experiences that realistically interact with objects and the environment.
How do you use ground plane in Plane Finder?
Drag the Ground Plane Stage GameObject into the Anchor Stage parameter of the Content Positioning Behaviour component in the Plane Finder GameObject. This is all that is needed for the Ground Plane to function. We will deploy to the device to test our Ground Plane experience.
What is the ground plane stage GameObject for?
The Ground Plane Stage GameObject serves as a Parent GameObject. Your content should be made a child of this component. Notice that the Ground Plane Stage has visual markings indicating that it is a 100 cm square.
How do I test the ground plane feature with play mode?
To test the Ground Plane feature with Play Mode a target must first be printed. This target is located in Assets/Editor/Vuforia/ImageTargetTextures/VuforiaEmulator/. Alternatively, open the tab File -> Build Settings and select your platform and build to your device.
What is the difference between contentcamera and ground plane stage?
sunnychao-no ContentCamera hierarchy is totally separate from Ground Plane Stage-shouldn’t be child or parent of each other. The VuforiaCameraScaler.cs script has a scale factor to scale your content down (eg use 0.1 to fit a real world scale house to 1/10th scale to fit on a table)